IMPROVIST Chicago, IL

// Classic Armando//

armando

Some notes from learning the Armando via iO Chicago

The Classic Armando is an advanced long form where a Monologist acts as the Director who influences the theme, mood, cadence of the show. The Monologist and Ensemble work together giving and taking focus to create a show where the 4th wall is broken and reconstructed throughout.

    • The Monologist
      • The goal of the monologist is to deliver a true and vulnerable story.
        • You are creating an honest moment with the crowd
        • You are creating tension for the audience so that the cast can have fun breaking it
      • The monologue should be specific and dig deeper into an emotional POV that can be explored. Detailed but unconnected, non-vulnerable stories will evoke similarly bland scenes. Raise the stakes.
        • Traditionally, Monologist plays the GODFIGURE
          • Usually 3 monologs, pull lights on the last
          • Directs the show by injecting energy and inspiration when needed
          • Plays the “Game Slot/Group Game” role
      • The Ensemble
        • The goal of the ensemble is to explore themes via scenes
          • Character Pull
            • Lead in Character: Wrap the theme up into a character’s behavioral trait rather than a premise or plot to fill in. Your scene will almost never play out the way you wanted it.
              • Explore the genres or archetypes represented in the monolog
          • Tangential Pulls
              • Explore an interesting part of the story that wasn’t too detailed
              • Exaggerate a specific from the story or a tic
          • Disproving the Monologist’s Theory
              • Flip the monologist’s P.O.V.  and explore the antithesis
        Improv, ETC Ep. 10: [INT] Bill Arnett Pt2
        [Flash 9 is required to listen to audio.]
        10 Plays
        Improv, ETC Ep. 9: [INT] Bill Arnett Pt1
        [Flash 9 is required to listen to audio.]
        10 Plays

        // Weekend with Bill Arnett//

               

        This weekend, The EndGames had the great honor of hosting and performing alongside Bill Arnett. I had the distinct pleasure of spending some quality time with the former training center director of iO Chicago as well as participate in his series of workshops over the past few days. It was a uniquely insightful experience to geek out with someone who’s seen the best of the best go through Chicago.

        I found his style of coaching refreshing. It was a perfect storm of lovingly uplifting, shockingly efficient and at times, delightfully manic. Improvising for 15+ years in Chicago with his self proclaimed “left-brain” has earned this seasoned veteran an amazing gift of wrapping up complex ideas into bite sized drops of brilliance. Below is a breakdown of each workshop and  some great Bill Arnettisms and overarching insights gained from each. Enjoy, and improvise!

        Scene Work Assault:

        This workshop drilled two-person scenes and required players to use slice of life initiations and emotional reaction with sounds. This helped us to notice our gut reactions, ground them and play them. The workshop also drilled 3-4-5-6 person scenes by boiling them down to TWO perspectives amongst different grouping of players.

        • Treat it Real: The audience is willing to suspend reality if you are
        • “Engine of Improv is fueled by the logic of morons”
        • Say what you see: Point out the strange and weird by reacting emotionally. Don’t ignore the inappropriate, that’s just another form of negation.
        • “In a world of Nazi Vampires, a Nazi Vampire Shoe Salesman is just a Shoe Salesman”
        • Commit: Be the person you promised to be at the top of your scene
        • “Don’t be emotionally bulletproof”
        • “Frustration is more interesting than Anger”
        • “Just for funsies!”
        • When at an impasse, LOSE. But lose as yourself.
        • “A Strong choice is a Clear choice”
        • It’s not the number of players that makes a group scene confusing, it’s the number of perspectives.
        • “Characters arguing can be interesting. Actors arguing SUCKS”
        • When reasoning as a Straight Man, don’t make the reasons external (situation, others, environment) internal reasons are better. Why does it affect YOU?

        Characters Inside Out & Outside In:

        This workshop explored the idea of left brain vs right brain improvisation. The former describes an improviser using information to build a logic of a character whereas the latter describes an improviser using the viscera to build a character. The best improviser can do both as The Complete Improviser

        • Character = repeatable pattern of behavior
        • Two easiest characters you can play are yourself and someone you know
        • A little psychoanalysis goes a long way
        • “You know you’ve got a character if you can divorce them from their situation”
        • Make a behavioral choice rather than a situational choice
        • “Don’t explain away the fun, play with it”
        • Why/how do we bitch about people? “Too Chatty, Too Co-Dependent, Too Lazy” 
        • “We bitch about people because we’re STUCK with them”
        • Hammer (Obnoxious Character) Vs Anvil (Reason to stay)
        • “Say Yes, Do No”
        • Get a simple, clear label for your behavior: “Petty, Condescending, Creepy”
        • Tap into a psychological gesture (Eeyore) “Home Base Stance” - helps you get back into the emotional response of this character and what that means about his point of view

        00:30, 03:00, 30:00

        This workshop used the last two days’ lessons of clear choices, emotional reactions and playing the reality and learned about the pace of a show. We purposefully slowed it down to listen for interesting “distractions” and chose to follow some and chose to let some go. An extended and slower version of finding the game that culminated in justifying riotous absurd lines.

        • “Always treat scenes like they are actually happening”
        • “Using a suggestion creatively is good for exactly ONE laugh”
        • Breaking the rules: Stop getting caught up in improv-isms. Start scenes with the worst “improv initiations” and play that scene for real. PLAY INTO a choice instead of trying to EXPLAIN IT AWAY.
        • “Listen and be in a specific mundane world”
        •  Do your best to set a believable scene. Ignore the urge to inject conflict
        • General Agreement Scenes: Play it same at the top, if reacting honestly the distractions will come naturally. Choose to explore it or choose to let it go. Make it your choice and stick to it.
        • “In a still pool, the smallest ripple is apparent”
        • Emotionally juxtaposed lines: Train explaining INTO the juxtaposition instead of explaining it away.

        On a personal note: I got to play a really fun scene with Bill Arnett on Friday during our show “Your F!#&Ed Up Relationship” and it is true what they say about the good improvisors - they do make you look good  they are easy to play with because they make clear choices for you to respond to. In our scene, Bill pulled a premise from the opening where two “bros” were in Cancun and his “bro” was leaving 3 days into the 10 day trip. At the top we didn’t know why he wanted to leave but we treated it real, we set a believable scene and we followed the organic distraction which led to a great reveal that he was two-timing with his ex-GF Kelly the whole time. Hope these notes help your improv as much as it did mine. Thanks Bill!

        The Bill Arnett Fist Pump -
I highly suggest you take an improv class with Bill Arnett. He’s a seasoned veteran (iO Training Center Director, 3033, Armando Show) who’s passion for improv is evident in his highly energetic and animated coaching. The BA Fist Pump was the clear sign of improvisers hitting their clear choices and discovering an honest moment.

        The Bill Arnett Fist Pump -

        I highly suggest you take an improv class with Bill Arnett. He’s a seasoned veteran (iO Training Center Director, 3033, Armando Show) who’s passion for improv is evident in his highly energetic and animated coaching. The BA Fist Pump was the clear sign of improvisers hitting their clear choices and discovering an honest moment.

        Don’t be an Improv Hyena, be an Improv Jaguar
        Bill Arnett

        // The Click//

        When I’m not watching, producing or performing improv, I’m teaching and coaching improv students at EndGames

        I’ve spent the last 4 cycles teaching the Level II class back to back, and I ‘ve started to notice that students tend to experience a steep learning curve between level I & II. I believe it’s because we introduce a new concept of “GAME”, a la UCB, which is an idea that’s simple to understand but difficult to execute well.

        My current Improv II class was no different. It was a steep learning curve for them but something happened 3 weeks ago that tends to happen with all great improv classes and teams. “Something clicked”, as one student described tonight. I started to contemplate on what that means, when something “clicks”. I’ve thought back to the “clicks” throughout my improv history and it’s always happened when something conceptually difficult plays out successfully in practice. It’s like struggling to get that strap over the ski boot until you hear that “click”.

        Tonight, my level II class performed their graduation show and I witnessed them “click” on stage. I was hanging on every move they made and gasped and guffawed at their delightfully playful scenes and group GAMES they found, explored and heightened.

        A concept I’ve been struggling with lately also “clicked” in for me tonight, as I watched my students repeatedly succeed on stage. I must be doing something right.

        CHAIRWOMAN

        From six figures in Silicon Valley to zero figures on the improv stage. Here goes everything.